A little toy a made after messing around with MultiMeshInstance3D in Godot.

ALT+RMB+DRAG Horizontal to control selection radius.
ALT+RMB+DRAG Vertical to control selection falloff.
SHIFT+MMB to pan
to reset the points

Hold CTRL to select a new point on click when Select On Click is disabled.

Fullscreen recommended due to mouse issue when releasing mouse outside of game window.

Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorTeamLDM
Made withGodot
TagsGodot

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