
Dice Combat
[GOAL]: Deplete your opponent's home base health before they deplete yours.
Choose your abilities to be activated on each dice roll. After 3 rolls (or after death) you're able to edit your ability deck before rolling again.
When a player dies, the surviving player attacks the opposing player's home base, dealing their regular attack as damage. The dead player is revived with starting values: 3 HEALTH, 0 DEF, 1 ATK.
LIMITS
HEALTH (max 6)
ATK: (min 1, max 5)
DEF: (min -1, max 3)
UI is a little cutoff if playing in the browser, so make sure to fullscreen :)
Home health is supposed to be larger than 2... I had that set for development, and it got left it in... oops!
| Status | Released |
| Platforms | HTML5, Windows |
| Author | TeamLDM |
| Genre | Strategy |
| Made with | Unity |
| Tags | Dice, Game Maker's Toolkit Jam, Turn-based, Turn-based Strategy |
| Average session | A few seconds |
| Inputs | Mouse |
Download
Download
DiceCombat_PC-202207250616.zip



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